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Assassins - Ultimate CD Games Collection 3
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Assassins 3 - The Ultimate Games CD (1997)(Weird Science)[!][Amiga-CD32-CDTV].iso
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napol.per
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1995-03-06
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4KB
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151 lines
Xconq 0 -+---- Napoleonic era
Period 0
"1800" period-name
"i" "infantry" "the backbone of the army" utype
"c" "cavalry" "zips around for shock effect" utype
"a" "artillery" "slow but pounds on infantry" utype
"t" "transport" "" utype
"f" "frigate" "" utype
"F" "fleet" "a full line of battle fleet" utype
"B" "balloon" "fragile but good for reconnaissance" utype
"/" "fortifications" "" utype
"*" "city" "" utype
"@" "capital" "" utype
"$" "food" "" rtype
"s" "shot" "" rtype ; what artillery and ships use
"." "sea" "sky blue" ttype
"," "shallows" "cyan" ttype
"=" "swamp" "gray" ttype
"+" "plains" "green" ttype
"%" "forest" "forest green" ttype
"~" "desert" "yellow" ttype
"^" "mountains" "sienna" ttype
"_" "ice" "white" ttype
[ 0 69 70 71 71 71 95 99 ] t* min-alt
[ 69 70 71 95 95 95 99 100 ] t* max-alt
[ 0 0 0 20 80 0 0 0 ] t* min-wet
[ 100 100 100 80 100 20 100 100 ] t* max-wet
ice edge-terrain
"soldiers" i icon-name
"cavalry" c icon-name
"cannon" a icon-name
"brig" t icon-name
"frigate" f icon-name
"twodecker" F icon-name
"balloon" B icon-name
"camp" / icon-name
"town20" * icon-name
"city18" @ icon-name
[ plains desert forest mountains ] "land" define
[ i c a t f F B ] "movers" define
[ i c a ] "land-forces" define
[ t f F ] "ships" define
1 [ * @ ] named
[ 1 5 25 ] [ / * @ ] territory
1 @ in-country
5 * in-country
100 * density
100 plains [ / * @ ] favored
50 [ forest mountains desert ] [ / * @ ] favored
@ first-unit
i first-product
true u* already-seen
[ 4 10 10 15 20 30 30 ] movers @ make
[ 4 10 10 15 20 30 30 ] movers * make
0 B * make
8 / i make
8 / c make
1 [ * @ ] maker
20 u* startup
0 i startup
50 B research
1 u* [ * @ ] repair
10 [ f F ] [ f F ] repair
1 food land-forces produce
1 food / produce
10 [ food shot ] [ * @ ] produce
100 [ plains forest ] land-forces productivity
100 [ plains forest mountains ] / productivity
0 desert / productivity
100 plains [ * @ ] productivity
70 [ forest mountains ] [ * @ ] productivity
30 desert [ * @ ] productivity
[ 4 10 4 300 300 300 0 10 500 1000 ] food u* storage
[ 1 0 30 30 30 50 0 100 200 400 ] shot u* storage
1 food land-forces consume
1 food ships consume
-1 r* land-forces out-length
[ 1 3 1 2 5 3 5 ] movers speed
0 land land-forces moves
-1 [ forest mountains ] a moves
2 [ forest mountains ] c moves
0 [ sea shallows ] [ t f F ] moves
1 shallows f moves
-1 shallows F moves
0 t* B moves
0 land [ / * @ ] moves ; looks strange, but needed to define allowable places
5 u* * capacity
10 u* * capacity
5 u* [ * @ ] capacity
1 u* / capacity
[ 5 2 1 ] land-forces t capacity
[ 1 ] [ i ] f capacity
[ 2 1 ] [ i c ] F capacity
0 [ / * @ ] [ / * @ ] capacity
[ 1 1 1 2 3 6 1 10 20 40 ] u* hp
; old...
; [ 40 30 70 20 10 5 60 10 10 10 ] u* i hit
; [ 50 40 70 10 5 1 20 10 10 10 ] u* c hit
; [ 60 60 30 50 50 40 10 99 99 99 ] u* a hit
; [ 20 30 10 20 10 10 5 0 0 0 ] u* t hit
; [ 50 40 25 60 50 50 10 60 60 60 ] u* f hit
; [ 50 50 30 80 40 50 50 100 100 100 ] u* F hit
; [ 10 10 10 10 10 10 10 10 10 10 ] u* B hit
; [ 0 0 0 0 0 0 0 0 0 0 ] u* / hit
; [ 20 20 20 20 20 20 20 20 20 20 ] u* * hit
; [ 40 40 40 40 40 40 40 40 40 40 ] u* @ hit
[ 40 50 30 20 10 5 75 99 99 99 ] u* i hit
[ 40 50 30 10 5 2 50 50 50 50 ] u* c hit
[ 60 70 60 50 50 40 20 99 99 99 ] u* a hit
[ 20 30 10 20 10 10 10 10 10 10 ] u* t hit
[ 30 40 20 60 50 50 20 60 60 60 ] u* f hit
[ 40 50 30 80 40 50 50 100 100 100 ] u* F hit
[ 10 10 10 10 10 10 10 10 10 10 ] u* B hit
[ 0 0 0 0 0 0 0 0 0 0 ] u* / hit
[ 20 20 20 20 20 20 20 20 20 20 ] u* * hit
[ 40 40 40 40 40 40 40 40 40 40 ] u* @ hit
1 u* u* damage
2 u* [ a ] damage
3 u* F damage
[ 20 70 50 20 ] [ a / * @ ] i capture
1 ships can-disband
1 [ * @ ] neutral
begin{notes}
end{notes}
end